Singularity: Convenient Consciousness
Detail image of the the comic book’s internal artwork. Illustrated by Alice Mrongovius, written by Martina Mrongovius, published by BanditFox 2002
Nothing is absolute. Comfortably real, our world is constructed from overlapping possibilities. Added together we perceive a seamless reality in a discontinuous world.
These discrete states of existence are the basis of quantum theory. Although quantum theory describes the microscopic world, larger and longer quantum states can be created. Fluorescent lights cheaply construct a sickly glow by flickering on and off. While slicing up reality, they flicker faster that we can consciously detect.
This fluorescent pseudo-reality at your local convenience store functions by its own rules. Time has no meaning, only the flow of products and people making one moment distinct from another. Space carved out by a floor plan designed to increase your purchase desire. A self-similar pattern sprouted to any convenient location.
Quantum entanglement is when two particle-waves from the same source can effect each other even when separated. This effect would not seem so unusual except that it is instantaneous. Our universe has a speed limit of 3x10^8 m/s, so no form of communication should be instant. This connection between particle-waves suggests that they are actually only representations of the one thing in different places in space-time.
To adapt this idea into a coherent theory of the world you need to consider more dimensions than the space3+time1. Space-time has shape and structure. As you move through higher dimensions similar things unite, consider all dimensions (10-26 depending on your physics) and you get to everything=nothing.
Between the extremes of nothing our convenient virtuality exists. A system governed by efficiency, each store restocked according to formula while the minimum flicker maintains a continuous light. Soon to be fully automated, every brand of convenience store without the flow of people and product is only one.
Detail image of the the comic book’s internal artwork. Illustrated by Alice Mrongovius, written by Martina Mrongovius, published by BanditFox 2002